[ MainThread ] Luxor 2 0 17 s final [ MainThread ] cpu detection
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[ MainThread ] Luxor 2 2.0.6.17 S Final [ MainThread ] CPU Detection... [ MainThread ] ...Manufacturer: Intel Corporation [ MainThread ] ...Processor: Pentium III [ MainThread ] ...CPU Speed: 1866 MHz [ MainThread ] ...Features: [ MainThread ] ......FPU [ MainThread ] ......MMX [ MainThread ] ......SSE [ MainThread ] ......SSE2 [ MainThread ] ......HTT [ MainThread ] ......SSE3 [ MainThread ] Ending CPU Detection [ MainThread ] [ MainThread ] Operating System: Supported [ MainThread ] ...Microsoft Windows XP [ MainThread ] ...Professional [ MainThread ] ...Service Pack 2 (Build 2600) [ MainThread ] [ MainThread ] File::loadArchive( data.mjz ) [ MainThread ] File::loadArchive( locale/english.mjz ) [ MainThread ] [ MainThread ] [Engine]: Initialize [ MainThread ] --------------------------------------------------------- [ MainThread ] [ MainThread ] [inpSubsystem] Initializing... [ MainThread ] ...[Mouse] Initialization: Success! [ MainThread ] ...[Keyboard] Initialization: Success! [ MainThread ] ...LoadLibrary( xinput9_1_0.dll ): Success [ MainThread ] ...[Controller] Initialization: Success! [ MainThread ] [inpSubsystem] Initialization: Success [ MainThread ] [ MainThread ] [ MainThread ] [gfxSubsystem] Initializing... [ MainThread ] ...LoadLibrary( gfx_dx8.dll ): Success [ MainThread ] Validating DirectX 8 Driver... [ MainThread ] ...Direct3DCreate8(): Success! [ MainThread ] ...d3d->GetAdapterCount(): 1 [ MainThread ] ...Adapter[ 0 ]: Hardware T&L (Pure) [ MainThread ] ......Source Blending Caps: [ MainThread ] .........D3DBLEND_ZERO [ MainThread ] .........D3DBLEND_ONE [ MainThread ] .........D3DBLEND_SRCALPHA [ MainThread ] .........D3DBLEND_DESTCOLOR [ MainThread ] ......Dest. Blending Caps: [ MainThread ] .........D3DBLEND_ZERO [ MainThread ] .........D3DBLEND_ONE [ MainThread ] .........D3DBLEND_SRCCOLOR [ MainThread ] .........D3DBLEND_INVSRCALPHA [ MainThread ] ......Shade Caps: [ MainThread ] .........D3DPSHADECAPS_ALPHAGOURAUDBLEND [ MainThread ] .........D3DPSHADECAPS_COLORGOURAUDRGB [ MainThread ] ......Texture Caps: [ MainThread ] .........D3DPTEXTURECAPS_ALPHA [ MainThread ] ......Texture Address Caps: [ MainThread ] .........D3DPTADDRESSCAPS_CLAMP [ MainThread ] .........D3DPTADDRESSCAPS_WRAP [ MainThread ] ......Texture Max Width: 8192 [ MainThread ] ......Texture Max Height: 8192 [ MainThread ] Validation: Success! [ MainThread ] ...[gfxDeviceList] Initializing... [ MainThread ] ......Direct3DCreate8(): Success! [ MainThread ] ......Device Count: 1 [ MainThread ] ......[Intel(R) HD Graphics] Initializing... [ MainThread ] .........Monitor: \\.\DISPLAY1 [ MainThread ] ......[Intel(R) HD Graphics] Initialization: Success [ MainThread ] ...[gfxDeviceList] Initialization: Success [ MainThread ] ...LoadLibrary( img_tga ): Success [ MainThread ] ...LoadLibrary( img_jpg ): Success [ MainThread ] ...LoadLibrary( img_png ): Success [ MainThread ] [gfxSubsystem] Initialization: Success [ MainThread ] [ MainThread ] [ MainThread ] [snd3dSubsystem] Initializing... [ MainThread ] ...LoadLibrary( snd3d_fmod ): Success [ MainThread ] ...FMOD::Memory_Initialize(): Success [ MainThread ] ...FMOD::System_Create(): Success [ MainThread ] FMOD Version: 4.4.28 [ MainThread ] ...FMOD::System::setFileSystem(): Success [ MainThread ] ...Driver: [????????? ????/FONT>] [ MainThread ] ......Hardware: Emulated [ MainThread ] ......Multichannel: Supported [ MainThread ] ......PCM8 Output: Supported [ MainThread ] ......PCM16 Output: Supported [ MainThread ] ......PCM24 Output: Supported [ MainThread ] ......PCM32 Output: Supported [ MainThread ] ......PCM Float Output: Supported [ MainThread ] ......EAX 2 Reverb: Unsupported [ MainThread ] ......EAX 3 Reverb: Unsupported [ MainThread ] ......EAX 4 Reverb: Unsupported [ MainThread ] ......I3DL2 Reverb: Unsupported [ MainThread ] ......Limited Reverb: Unsupported [ MainThread ] ......Speaker Mode: Stereo [ MainThread ] ...Driver: [???? (Realtek High Definition Audio)] [ MainThread ] ......Hardware: Emulated [ MainThread ] ......Multichannel: Supported [ MainThread ] ......PCM8 Output: Supported [ MainThread ] ......PCM16 Output: Supported [ MainThread ] ......PCM24 Output: Supported [ MainThread ] ......PCM32 Output: Supported [ MainThread ] ......PCM Float Output: Supported [ MainThread ] ......EAX 2 Reverb: Unsupported [ MainThread ] ......EAX 3 Reverb: Unsupported [ MainThread ] ......EAX 4 Reverb: Unsupported [ MainThread ] ......I3DL2 Reverb: Unsupported [ MainThread ] ......Limited Reverb: Unsupported [ MainThread ] ......Speaker Mode: Stereo [ MainThread ] ...FMOD::System::setDriver(): Success [ MainThread ] ...FMOD::System::init(): Success [ MainThread ] ...FMOD::System::set3DSettings(): Success [ MainThread ] ......Memory Managment: Memory Manager [ MainThread ] ......File System: MJZ [ MainThread ] ......FMOD Channel Count: 100 [ MainThread ] ......2D Hardware Channels: 0 [ MainThread ] ......3D Hardware Channels: 0 [ MainThread ] ......Speaker Mode: Stereo [ MainThread ] [snd3dSubsystem] Initialization: Success [ MainThread ] [ MainThread ] [ MainThread ] [Engine]: Running [ MainThread ] --------------------------------------------------------- [ MainThread ] [Engine] Create Engine Window "Luxor_2"... [ MainThread ] ...RegisterClass( MJLIBS_Platform_Window ): Success [ MainThread ] ...CreateWindowEx( Luxor_2 ): Success [ MainThread ] ...CreateWindowEx( RenderControl ): Success [ MainThread ] ...[gfxRenderer_Master] Initializing... [ MainThread ] ......CreateDevice(): Success! [ MainThread ] DirectX Version: 4.9.0.904 [ MainThread ] .........Driver: igdumdim32.dll [ MainThread ] .........Description: Intel(R) HD Graphics [ MainThread ] .........Driver Version: 10.18.10.4653 [ MainThread ] .........WHQL Level: Certified \???? [ MainThread ] .........Resolution: 800x600 (D3DFMT_X8R8G8B8) x 1 [ MainThread ] .........Device Type: D3DDEVTYPE_HAL [ MainThread ] .........Adapter Format: D3DFMT_X8R8G8B8 [ MainThread ] .........Behavior Flags: [ MainThread ] ............D3DCREATE_HARDWARE_VERTEXPROCESSING [ MainThread ] ............D3DCREATE_PUREDEVICE [ MainThread ] .........Presentation Parameters: [ MainThread ] ............Multisample Type: D3DMULTISAMPLE_NONE [ MainThread ] ............Swap Effect: D3DSWAPEFFECT_DISCARD [ MainThread ] ............AutoDepthStencil: D3DFMT_D24X8 [ MainThread ] ............FS_RefreshRateInHz: 60 [ MainThread ] ............FS_PresInterval: D3DPRESENT_INTERVAL_DEFAULT [ MainThread ] .........Vertex Stream: [ MainThread ] ............Max Streams: 16 [ MainThread ] ............Max Stream Stride: 255 [ MainThread ] .........User Clip Planes: 6 (Disabled) [ MainThread ] .........Texture Total Memory: 1,074,790,400 [ MainThread ] .........Texture Total Memory Limit: 1,074,790,400 [ MainThread ] .........Texture Max Width: 8192 [ MainThread ] .........Texture Max Height: 8192 [ MainThread ] .........Texture Max Stages (FF): 1 [ MainThread ] .........Texture Mipmap Bias: 0 [ MainThread ] .........Texture Mipmap Disable: true [ MainThread ] .........Texture Allow 16 Bit Integer: true [ MainThread ] .........Texture Allow 32 Bit Integer: true [ MainThread ] .........Texture Allow 16 Bit Float: false [ MainThread ] .........Texture Allow 32 Bit Float: false [ MainThread ] .........Texture Square Only: false [ MainThread ] .........Texture Power-of-2: true [ MainThread ] .........Texture RGB to BGR: false [ MainThread ] .........Texture Anisotropic Filtering true [ MainThread ] ............Texture Anisotropy Max: 16.00 [ MainThread ] .........Programmable Shading: false [ MainThread ] ...[gfxRenderer_Master] Initialization: Success [ MainThread ] [Engine] Create Window "Luxor_2": Success [ MainThread ] [ MainThread ] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ MainThread ] Beginning Application Loop [ MainThread ] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ LoadMenu ] Error: Failed to load asset: 'data/sounds/catch_powerup_segment.ogg' [ MainThread ] Warning: StringTable::translate( Luxor 2 - 2.0.6.17 S Final ): Value not found. [ MainThread ] Warning: StringTable::translate( UMIDA ): Value not found. [ MainThread ] Warning: StringTable::translate( More Full Games ): Value not found. [ MainThread ] Warning: StringTable::translate( 800x600 ): Value not found. [ MainThread ] Warning: GVFile: data/scripts/interface/styles/dialog/pulldown/label.uis: Value 'Height' already exists in group, replacing. [ MainThread ] Warning: uiBackground::setSpriteName((null)): Failed to create sprite. [ MainThread ] Warning: StringTable::translate( 1024x768 ): Value not found. [ MainThread ] Warning: StringTable::translate( 1280x600 ): Value not found. [ MainThread ] Warning: StringTable::translate( 1280x720 ): Value not found. [ MainThread ] Warning: StringTable::translate( 1280x768 ): Value not found. [ MainThread ] Warning: StringTable::translate( 1360x768 ): Value not found. [ MainThread ] Warning: StringTable::translate( 1366x768 ): Value not found. [ MainThread ] Warning: uiHierarchy::getSceneLayerId(): Could not find GameBallCollapseEffects in table. [ MainThread ] Warning: uiHierarchy::getSceneLayerId(): Could not find GameBallCollapseEffects in table. [ MainThread ] ...UnregisterClass( MJLIBS_Platform_Window ): Success [ MainThread ] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ MainThread ] Ending Application Loop [ MainThread ] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ MainThread ] [ MainThread ] [snd3dSubsystem] Shutting Down... [ MainThread ] ...FMOD::System::release(): Success [ MainThread ] [snd3dSubsystem] Shutdown: Success [ MainThread ] [ MainThread ] [ MainThread ] [gfxSubsystem] Shutting Down... [ MainThread ] ...[gfxRenderer_Master] Shutting Down... [ MainThread ] ......Release( _backBuffer ): Success(0) [ MainThread ] ......Release( _dsBuffer ): Success(0) [ MainThread ] ......Release( _d3dDevice8 ): Success(0) [ MainThread ] ...[gfxRenderer_Master] Shutdown: Success [ MainThread ] ...[gfxDeviceList] Shutdown... [ MainThread ] ......[Intel(R) HD Graphics] Shutdown... [ MainThread ] ......[Intel(R) HD Graphics] Shutdown: Success [ MainThread ] ......[Intel(R) HD Graphics] Shutdown... [ MainThread ] ......[Intel(R) HD Graphics] Shutdown: Success [ MainThread ] ......Release( d3d8 ): Success(0) [ MainThread ] ...[gfxDeviceList] Shutdown: Success [ MainThread ] [gfxSubsystem] Shutdown: Success [ MainThread ] [ MainThread ] [ MainThread ] [inpSubsystem] Shutting Down... [ MainThread ] [inpSubsystem] Shutdown: Success [ MainThread ] [ MainThread ] [ MainThread ] Heap Memory: [ MainThread ] ...Main Memory Allocs:[248061] Frees:[248061] Overflow:[41]Peak:[1261440] Largest:[1261984] Size:[0] Frag%:[0.00] OVERFLOW [ MainThread ] ...Temporary Memory Allocs:[16187] Frees:[16187] Overflow:[0]Peak:[39744] Largest:[39800] Size:[0] Frag%:[0.00] OK [ MainThread ] ...GVF Memory Allocs:[98487] Frees:[98487] Overflow:[1645]Peak:[4844392] Largest:[4844520] Size:[0] Frag%:[0.00] OVERFLOW [ MainThread ] ...Gfx3d Subsystem Allocs:[32816] Frees:[32816] Overflow:[14648]Peak:[4429920] Largest:[4291340] Size:[0] Frag%:[0.00] OVERFLOW [ MainThread ] ...Gfx3d Image Loader Allocs:[3370] Frees:[3370] Overflow:[0]Peak:[11316096] Largest:[12070456] Size:[0] Frag%:[0.00] OK [ MainThread ] ...Gfx3d Vertex Buffer Data Allocs:[0] Frees:[0] Overflow:[0]Peak:[0] Largest:[5000316] Size:[0] Frag%:[0.00] OK [ MainThread ] ...Object Memory Allocs:[460935] Frees:[460935] Overflow:[33282]Peak:[6306536] Largest:[5957352] Size:[0] Frag%:[0.00] OVERFLOW [ MainThread ] ...Sound Memory Allocs:[45602] Frees:[45602] Overflow:[1085]Peak:[25009712] Largest:[24458864] Size:[0] Frag%:[0.00] OVERFLOW [ MainThread ] ...Event Memory Allocs:[0] Frees:[0] Overflow:[0]Peak:[0] Largest:[100016] Size:[0] Frag%:[0.00] OK [ MainThread ] ...State Memory Allocs:[840] Frees:[840] Overflow:[54]Peak:[365040] Largest:[341904] Size:[0] Frag%:[0.00] OVERFLOW [ MainThread ] ...Game Memory Allocs:[28] Frees:[28] Overflow:[1]Peak:[12384] Largest:[12276] Size:[0] Frag%:[0.00] OVERFLOW [ MainThread ] ...Physics Entities Allocs:[526] Frees:[526] Overflow:[53]Peak:[4480] Largest:[5504] Size:[0] Frag%:[0.00] OVERFLOW [ MainThread ] Hunk Memory: [ MainThread ] ...Gfx3d Command Stream Peak:[7296] Size:[0] [ MainThread ] ...Gfx3d Scene Graph Data Peak:[0] Size:[0] [ MainThread ] ...Gfx3d Dynamic Vertex Stream Peak:[0] Size:[0] [ MainThread ] ...Physics Collisions Peak:[55296] Size:[0] [ MainThread ] Memory: Total Memory Allocs[906852] Frees:[906852] Peak:[53652336] Size:[0] Download 29.88 Kb. 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