A child usually dreams of becoming a doctor, teacher, firefighter or even an astronaut in the future


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History


An early example of an "online-only" newspaper or magazine was (PLATO) News Report, an online newspaper created by Bruce Parrello in 1974 on the PLATO system at the University of Illinois. The first newspaper to go online was The Columbus Dispatch on July 1, 1980. Beginning in 1987, the Brazilian newspaper Jornaldodia ran on the state-owned Embratel network, moving to the Internet in the 1990s. By the late 1990s, hundreds of U.S. newspapers were publishing online versions, but did not yet offer much interactivity. One example is Britain's Weekend City Press Review, which provided a weekly news summary online beginning in 1995. Today, online news has become a huge part of society which leads people to argue whether or not it is good for society. Austra Taylor, author of the popular book, The Peoples Platform, argues that online news does not provide the detail needed to fully understand what actually happened. It is more just a fast summary to inform people what happened, but does not give a solution or fixation to the problem.


Computer graphics
Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware. It is a vast and recently developed area of computer science. The phrase was coined in 1960 by computer graphics researchers Verne Hudson and William Fetter of Boeing. It is often abbreviated as CG, or typically in the context of film as computer generated imagery (CGI). The non-artistic aspects of computer graphics are the subject of computer science research.
Some topics in computer graphics include user interface design, sprite graphics, rendering, ray tracing, geometry processing, computer animation, vector graphics, 3D modeling, shaders, GPU design, implicit surfaces, visualization, scientific computing, image processing, computational photography, scientific visualization, computational geometry and computer vision, among others. The overall methodology depends heavily on the underlying sciences of geometry, optics, physics, and perception.
Computer graphics is responsible for displaying art and image data effectively and meaningfully to the consumer. It is also used for processing image data received from the physical world, such as photo and video content. Computer graphics development has had a significant impact on many types of media and has revolutionized animation, movies, advertising, video games, in general.

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