Coding in Python: a comprehensive Beginners Guide to Learn the Realms of Coding in Python


Chapter Eight: Object-Oriented Programming


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Coding in Python A Comprehensive Beginners Guide to Learn the Realms

Chapter Eight: Object-Oriented Programming
Object-oriented programming is the spirit of Python. It is one of the most
effective approaches to develop software. Object-oriented programming
suggests that you write effective classes to represent real-world situations and
objects. While writing a class, you get the actual feel of automation. You get
to build an object from a class and add appropriate personality traits to the
same. The process of building objects from a class is dubbed as instantiation.
In this chapter, I will explain how to write Python classes and how to create a
lot of instances in a single class. I will also define the actions that I want to
attribute to an object. You will also be able to store the classes in the form of
modules and then import them to your program files.
Python classes help you build complex programs and give you a feel for
programming. You will get to know your code and the bigger concepts
behind these codes. Classes can help you wrap up a lot of work in a short
amount of time and meet complex challenges in the simplest ways. A class
can turn a random program into sophisticated software.
You can model any real-world object with the help of Python classes. In the
next code snippet, I will write a code that will be modeled on a leopard. I will
give the leopard a name, age, and color. I will add behavioral attributes to the
class as well.
Leopard Class
After writing the leopard class, I will add instances to the same that will store
the name, age and color of the object.
class Leopard():
"""This class will build the model of a leopard."""
def__init__(self, lname, lage, lcolor):
"""here I will initialize the name, age and color attributes of the
class."""
self.lname = lname
self.lage = lage


self.lcolor = lcolor
def run(self):
print(self.lname.title() + " is running fast out in the wild.")
def attack(self):
print(self.lname.title() + " is now attacking a deer who is grazing in the
meadow.")
This is how you can write a class and add attributes to it. I have created the
class and add a couple of functions.

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