•
Agree, in which case the channel is closed and
the changes are committed immediately;
•
Dispute the final state by submitting a state signed
by all parties with a higher sequence number; or
•
Do nothing, which will constitute agreement
once the challenge period expires.
Imagine the scenario in which Bob wished
to “cheat” by broadcasting the earlier state
which assigned him 150 tokens instead of 125
tokens. That state was also signed by both
Bob and Alice, so it is in some sense valid.
In this example, if Alice disagrees with the final state
that Bob submits, then she would have a chance
to submit the later state (sequence 2), which was
also signed by both parties; in this example, that
would supersede Bob’s final state. Bob could then
either agree or do nothing. He would be unable to
dispute since he does not have a later state signed
by both parties. This means that no participant
can prevent another participant from closing the
channel, and no one should be able to close the
channel except with the legitimate final state.
Further, the reputational impact of any party
attempting to cheat the network is recorded and
subsequently visible to other participants.
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