Chapter 15 :: Building a Runnable Program Programming Language Pragmatics, Fourth Edition


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Chapter15 Building a Runnable Program 4e

Back-End Compiler Structure

  • Phases and Passes
    • A pass of compilation is a phase or sequence of phases that is serialized with respect to the rest of compilation
      • it does not start until previous phases have completed
      • it finishes before any subsequent phases start.
      • if desired, a pass may be written as a separate program, reading its input from a file and writing its output to a file.
    • -- Two-pass compilers are particularly common
      • they may be divided between the front end and the back end (between semantic analysis and intermediate code generation) or
      • they may be divided between intermediate code generation and global code improvement
      • In the latter case, the first pass is still commonly referred to as the front end and the second pass as the back end

Intermediate Forms

  • An intermediate form (IF) provides the connection between the front end and the back end of the compiler, and continues to represent the program during the various back-end phases.
  • IFs can be classified in terms of their level, or degree of machine dependence.
  • High level IFs
    • IFs are often based on trees or directed acyclic graphs (DAGs) that directly capture the structure of modern programming languages
    • facilitates certain kinds of machine-independent code improvement, incremental program updates, direct interpretation, and other operations based strongly on the structure of the source
    • Because the permissible structure of a tree can be described formally by a set of productions (cf., Section 4.6), manipulations of tree-based forms can be written as attribute grammars
    • Stack-based languages are another common type of high level IF

Intermediate Forms

  • The most common medium level IFs consist of three-address instructions for a simple idealized machine, typically one with an unlimited number of registers
    • Since the typical instruction specifies two operands, an operator, and a destination, three-address instructions are called quadruples
    • In older compilers, one may sometimes find an intermediate form consisting of triples or indirect triples in which destinations are specified implicitly
      • the index of a triple in the instruction stream is the name of the result
      • an operand is generally named by specifying the index of the triple that produced it.

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