Firm foundation in the main hci principles, the book provides a working
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Human Computer Interaction Fundamentals
Table 8.3 Summary of the Expert Review Method
Evaluators/size HCI experts/small sized (3–5) Type of evaluators Focused (experts on application-specific HCI rules, corporate-specific design style, user ergonomics, etc.), interface consistency Formality Usually informal (not controlled experiment) Timing and objectives STAGE OBJECTIVE ENACTMENT METHOD Middle Interface selection Scenarios Storyboards Interaction model Late/after Interface design issues (look and feel such as aesthetics, color, contrast, font size, icon location, labeling, layout, etc.) Simulation Actual system Note: Easy and quick, but prior heuristics are assumed to exist, and no actual user feedback is reflected. 131 U S E R I N T E R FA C E E VA L U AT I O N Collision Time 15 300 200 100 0 Sec 10 5 0 The Number of Collisions Trial 1 Trial 2 Trial 3 Trial 1 Trial 2 Trial 3 KeyBoard G-Bar KeyBoard G-Bar Figure 8.7 A case of a task-performance measurement: (1) nominal: a game interface using a keyboard, and (2) new: a game interface using a new controller. Task completion time for navigating a maze is measured using the respective interfaces and then compared to indirectly assess the ease of interaction. Figure 8.6 The initial (left) and redesigned (right) “play” activity/layer for No Sheets: The new design after evaluation uses a landscape mode and fewer primary colors. The icons for fast-forward and review are changed to the conventional style, and the current tempo is shown on top. 13 2 H U M A N – C O M P U T E R I N T E R A C T I O N minimize bias or variation, it is generally accepted that it is feasible to gather a sufficiently homogeneous yet relatively small subject pool for physical/cognitive task-performance measurement. On the other hand, numerical scores can also be obtained from sur- veys. Surveys are used because many aspects of usability or user expe- rience are based on user perception, which is not directly measurable. However, answers to user-perception qualities are highly variable and much more susceptible to bias by the users’ intrinsic backgrounds. A few provisions can be made to reduce such biases, for example by using a large number of subjects (e.g., more than 30 people), using an odd-leveled (5 or 7) answer scale (also known as the Likert scale [9] so that there is always a middle-level answer, and carefully wording and explaining the survey questions for clarity and understanding (more guidelines in Table 8.4). Even though the result of the survey is a numerical score, the nature of the measurement is still qualitative because survey questions usually deal with user-perception qualities. Similarly to the task-performance case, a comparative survey against the nominal case is recommended. Both types of measurement experiments can optionally be run over a long period of time, especially when memory performance and familiarity with the task is involved. For instance, to assess the ease of learning an interface, the task performance can be measured over weeks to see how quickly the user recalls how to operate the interface and produce higher performance. Download 4.23 Mb. Do'stlaringiz bilan baham: |
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