Firm foundation in the main hci principles, the book provides a working


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Human Computer Interaction Fundamentals

Figure 3.7 The display system parameters: display size, resolution, pixel determined by the 
user’s visual acuity, and viewing location.


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H U M A N FA C T O R S A S H C I T H E O R I E S
a small portion of the large display will correspond to the foveal area. 
Thus, while viewing one portion, the other major parts of the large-
display resolution could go to “waste” (unless used by multiple users at 
once, as in an IMAX theater). Consequently, it can be argued that it 
is more economical to use a smaller high-resolution display placed at a 
close distance. Interestingly, Microsoft Research recently introduced 
a display system called the Illumiroom [9] in which a high-resolution 
display is used in the middle, and a wide low-resolution projection and 
peripheral display provides high immersion (Figure 3.8b).
(a)
(b)
Figure 3.8 (a) An ideal display that would provide relatively higher resolution in the area of the 
user’s focus; (b) a large immersive display as realized by a high-resolution monitor in the middle- 
and lower-resolution projection in the periphery. (From Microsoft
®
Research, CHI 2013: An Immersive 
Event (Illusions create an immersive experience), 2013, http://research.microsoft.com/en-us/news/
features/chi2013-042913.aspx [9].)
Figure 3.9 A large, tiled, high-resolution display. Is it really worth the cost? (From Ni, T., Schmidt, 
G. S., Staadt, O. G., Livingston, M. A., Ball, R., and May, R. A., Proceedings of IEEE Virtual Reality 
Conference, IEEE, Piscataway, NJ, 2006, pp. 223–236 [10].)


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H U M A N – C O M P U T E R I N T E R A C T I O N 
3.2.1.3 Color, Brightness, and Contrast 
Other important properties and 
attributes of visual quality are brightness, color, and contrast.
Brightness: The amount of light energy emitted by the object 
(or as perceived by the human).
Color: Human response to different wavelengths of light, 
namely for those corresponding to red, green, blue, and their 
mixtures. A color can be specified by the composure of the 
amounts contributed by the three fundamental colors and also 
by hue (particular wavelength), saturation (relative difference 
in the major wavelength and the rest in the light), and bright-
ness value (total amount of the light energy) (Figure 3.10).
Contrast: Relative difference in brightness or color between 
two visual objects. Contrast in brightness is measured in 
terms of the difference or ratio of the amounts of light ener-
gies between two or more objects. The recommended ratio of 
the foreground to background brightness contrast is at least 
3:1. Color contrast is defined in terms of differences or ratios 
in the dimensions of hue and saturation. It is said that the 
brightness contrast is more effective for detail perception than 
the color contrast (Figure 3.11).
3.2.1.4 Pre-Attentive Features and High-Level Diagrammatic Semantics 
Detail, color, brightness, and contrast are all very-low-level raw 
visual properties. Before all these low-level-part features are finally 
Energy
Energy of dominant wavelength
Hue (dominant wavelength)
Wavelength
Saturation
Brightness (total light energy)
Energy of white light

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