Procedure
1 Divide the class into two teams. In large classes, you could do this activity
with nine teams.
2 Tell the children that they have to invent a story outline, using the
elements in the grid. You may have to explain unfamiliar vocabulary
from the grid. The rules of the game are that they can choose words that
go across the grid, down the grid, or diagonally. (This game is like
Noughts and crosses, or Tick–tack–toe.)
3 If a team can invent a story while keeping within the rules of the game,
they win a point and the other team has a turn.
4 The game should continue until all possible stories have been suggested.
The team with the most story outlines is the winner.
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