Pro Android with Kotlin
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@de android telegram Pro Android with Kotlin Developing Modern Mobile
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CHAPTER 1: System The help included in the studio and online resources provide enough information to master Android Studio. In this book, we will be talking about it once in a while and in dedicated chapters. Virtual Devices Developing software for computers always included the challenge to create one program that is able to handle all possible target systems. With handheld devices coming in so many different forms nowadays, this aspect has become more critical than ever before. You have smartphone devices with sizes between 3.9” and 5.4” and more, tablets from 7” to 14” and more, wearables, TVs at different sizes, and so on, all running with Android OS. Of course, you as a developer cannot possibly buy all devices that are needed to cover all possible sizes. This is where emulators come in handy. With emulators you don’t have to buy hardware and you still can develop Android apps. Android Studio makes it easy for you to use emulators for developing and testing apps, and using the tools from the software development kit you can even operate the emulators from outside Android Studio. Figure 1-2. Android Studio Caution You can develop apps without owning a single real device. This is, however, not recommended. You should have at least one smartphone from the previous generation and maybe also a tablet if you can afford it. The reason is that operating real devices feels different compared to emulators. The physical handling is not 100 percent the same, and the performance differs as well. 5 CHAPTER 1: System To manage virtual devices from inside Android Studio, open the Android Virtual Device Manager via Tools ➤ Android ➤ AVD Manager. From here you can investigate, alter, create, delete, and start virtual devices. See Figure 1-3 . When creating a new virtual device, you will be able to choose from a TV, wear, phone, or tablet device; you can select the API level to use (and download new API levels); and in the settings you can specify things like this: Graphics performance Camera mode (advanced settings) Network speed (advanced settings) Boot option (advanced settings; quick boot considerably improves bootup speed once the device has been booted for the first time) Number of simulated CPUs (advanced settings) Memory and storage settings (advanced settings) The virtual device base images and skins used for creating virtual images can be found here: SDK_INST/system-images SDK_INST/skins The actual virtual devices with installed apps and user data are in the following location: ~/.android/avd Download 5.42 Mb. Do'stlaringiz bilan baham: |
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