Reading Passage 1: "William Kamkwamba"


 …………… to real-world objects, preschool children  are largely unable to understand the connection between their own  35


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34 …………… to real-world objects, preschool children 
are largely unable to understand the connection between their own 
35 …………… 
and the movements they can see on the screen.Finally, very few preschool children 
can understand 
36 …………… . 

actions

concentration

sounds 

buttons

fingers

spoken instructions

cognitive skills 

pictures

written menus


78
Questions 37–40
Choose the correct letter
A

B

C
 or 
D
.
Write the correct letter in boxes 37–40 on your answer sheet.
37 In 2007, what conclusion did games producers at Nickelodeon come to?

The preschool market was unlikely to be sufficiently profitable.

One of their hardware products would probably be suitable for preschoolers.

Games produced by rival companies were completely inappropriate for 
preschoolers.

They should put their ideas for new games for preschoolers into practice.
38 The study carried out by Nickelodeon

was based on children living in various parts of the world.

focused on the kinds of game content which interests preschoolers.

investigated the specific characteristics of the target market.

led to products which appealed mainly to the US consumers.
39 Which problem do the writers highlight concerning games instructions for young 
children?

Spoken instructions take up a lot of the available memory.

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