4.
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VI. Ta’lim texnologiyalari va metodlari:
ma’ruzalar;
amaliy ishlarni bajarish va xulosalash;
interfaol keys-stadilar;
blits-so‘rov;
guruhlarda ishlash;
taqdimotlarni qilish;
jamoa bo‘lib ishlash va himoya qilish uchun loyihalar.
Standart va nostandart topshiriqlarni bajarish
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5.
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VII. Kreditlarni olish uchun talablar:
Fanga oid nazariy va uslubiy tushunchalarni to‘la o‘zlashtirish, tahlil natijalarini to‘g‘ri aks ettira olish, o‘rganilayotgan jarayonlar haqida mustaqil mushohada yuritish va nazorat uchun berilgan vazifa va topshiriqlarni bajarish, yakuniy nazorat bo‘yicha yozma ishni topshirish.
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6.
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Asosiy adabiyotlar
Begimqulov U.Sh, Tursunov S.K “DREAMWEAVER dasturida Web-sahifa yaratish” Toshkent 2006 yil.
Begimqulov U.Sh, Mamarajabov M, Tursunov S.K “Flash MX dasturi va undan ta’limda foydalanish imkonyatlari” Toshkent 2006 yil
R. Bridson, R. P. Fedkiw, and J. Anderson. Robust Treatment of Collisions, Contact, and Friction for Cloth Animation. ACM Transactions on Graphics, 21(3):594–603, July 2002.
R. Bridson, S. Marino, and R. Fedkiw. Simulation of Clothing With Folds and Wrinkles. In 2003 ACM SIGGRAPH / Eurographics Symposium on Computer Animation, pages 28–36, Aug. 2003.
T.-F. Chen and J.-L. Baer. Effective Hardware-Based Data Prefetching for High-Performance Processors. IEEE Trans. on Computers, 44(5):609–623, 1995.
D. P. Enright, S. R. Marschner, and R. P. Fedkiw. Animation and Rendering of Complex Water Surfaces. ACM Transactions on Graphics, 21(3):736–744, July 2002.
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