The department of roman-german philology theme: importance of using role playing in teaching course work done by


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CONCLUSION.
These ideas summarize an appropriate structure for using RPGs in the 
classroom. Beyond these recommendations, there are more questions 
about RPGs & education. Most of the articles are about educational 
games (purpose-built), in a similar way to serious games, but there are 
many RPG games that can be used for educational purposes, for 
example in literatur or history. Gamification can easily be introduced to 


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the classroom, but the use of games (commercial or self-made) has a 
more complex nature.
Benefits of Role-Playing Games 
Ortiz Castells defended RPGs as an active educational methodology and 
showed several benefits of RPGs in contrast to traditional education. 
Giménez indicated several educational benefits of RPGs: 
- They allow access to knowledge in a meaningful way. 
- They are considered useful for memorizing tasks. 
- They improve mental calculation capacity. 
- They promote reading in a playful and recreational way. 
- They extend vocabulary. 
- They contribute to certain attitudes like development of empathy 
and tolerance and socialization. 
Nowadays, some researchers and teachers around the world have shown 
deep interest in RPGs as an educational tool. 
Some possibilities of RPGs in education are: 

Promotion of reading and literature 

History 

English learning 

Physical education. 
In all these cases (from a GBL perspective), the main strength of RPGs 
is motivation. RPGs are interactive stories, and students maybe feel 


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better engagement when they feel like the characters of a film or a book. 
This works for video games, books, films, RPGs, etc., and learning 
(experiential learning, or learning by doing). 
A role play area is a fun and a 'playful' activity but also a key component 
in children's learning. It is a social space that develops speaking and 
listening skills, as well as giving children the opportunity to reflect on 
and develop their knowledge of a topic, whilst sparking and enhancing 
creativity and imagination. 


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THE LIST OF USED LITERATURE: 
1. 
https://www.nurseryworld.co.uk/features/article/eyfs-best-practice-
in-schools-role-play-home-and-away
 
2. 
https://www.classcraft.com/blog/why-you-should-use-role-
playing-in-the-classroom/
 
3. 
https://www.earlystartgroup.com/nursery/importance-of-role-
playing/
 
4. 
https://www.niu.edu/citl/resources/guides/instructional-guide/role-
playing.shtml
 

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