Lesson 2.2 Activate: Game for leaning English
Activity 8 Imagine
Work in pairs. Take turns to close your eyes and imagine the perfect house or holiday
location. Describe it to your partner
, e.g. There's a beautiful garden with a little
cottage in the middle of it. There are some apple trees. There are lots of birds
singing everywhere. There's a fountain in the middle
Ask your partner questions about his/her imaginary place, e.g.
A - Are there any animals?
B - Yes, there are. I can hear lots of birds.
A - Is there a
B - No, there isn`t but there's a fountain.
a) Translate sentences into Uzbek (Russian).
1. The bottle is behind the crucible. 2. What is there in front of the test-tube stand?
3. Is there a beaker on the shelf? 4. Is there a test-tube on the bench? 5. There are no
beakers on the shelf. 6. There are some liquid in the bottle. 7. There is no filter-stand in
the lab. 8. Where is the Periodic Table?
b) Translate sentences into English.
1. Kimyoviy laboratoriyamizda stollar va tokchalar mavjud. (В нашей химической
лаборатории имеются столы и полки.)
2. Laboratoriya stolida uchta gorelka bor. (На
лабораторном столе находятся 3 горелки.)
3. Stolda tarozi yo'q. (На столе нет
4. Stol ustida probirka uchun shtativ bormi? (Имеется ли на столе штатив для
5. Tokchada o’lchovli shisha idish va asboblar bor. (На полке находятся
мензурки и воронки.)
6. Stolda probirka yo'q. (На столе нет пробирок.)
Activate: Games for Learning English
Questions gives students practice forming yes/no questions. Using a Picture this card, a player
chooses one item, and the remaining players take turns asking yes/no questions to try and
guess the item.
1. Have students (the players) sit in groups of 2–4.
2. Give each group 5–10 Picture this cards. Put the cards in a pile on the table, picture
side down. Choose one player to start.
3. Player 1 picks up a card, holds it so that others cannot see the pictures, and reads the
title of the card out loud.
4. Player 1 then silently chooses one of the images on the card.
5. In turns, the remaining players ask yes/no questions about which object Player 1
chose. After each question
, Player 1 should answer “yes” or “no.” The player who
asked the question has one chance to guess what the object is.
6. If the player’s guess is incorrect, the next player gets a chance to ask a yes/no question and
make a guess.
7. When a player guesses correctly, he or she chooses the next card and follows steps
3–4. The remaining players again ask questions and make guesses (steps 5–6). The
player holding the card puts the used card at the bottom of the pile.
8. Cards may be used more than once, but different pictures should be chosen each
9. End the game after a specified amount of time or when all of the cards have been
used several times.
“Player Talk” in Questions, Questions