Evolutionary change of higher education driven by digitalization
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- Changes in higher education are not only technology-driven but even more by societal changes. As generation Y and Z enter
- Keywords— Redesign of traditional course structures, higher education, trigger for changes, generations Y and Z, flipped
Evolutionary change of higher education driven by digitalization Ulrike Baumöl University of Hagen Chair of Information Management Hagen, Germany Alina Bockshecker University of Hagen Chair of Information Management Hagen, Germany Changes in higher education are not only technology-driven but even more by societal changes. As generation Y and Z enter the universities, other requirements have to be met, because their learning expectations differ from requirements of former generations. Many scientists highlight the effectivity of new teaching methods especially for higher education. The question is if positive effects are noticeable for the students and the lecturer when a course is restructured. The following article investigates the triggers and requirements and also shows possible structural elements for redesigning a course. The obtained positive effects could be an encouragement for other professors and lecturers to rethink their traditional course structures to increase the motivation of students. Keywords— Redesign of traditional course structures, higher education, trigger for changes, generations Y and Z, flipped classroom, structural elements of courses I. INTRODUCTION Changes in society change the educational system – and since we face fundamental changes in our society, we can expect changes to our educational system to the same degree. This may not happen in the next few years, but will eventually happen over time. Some of these changes have already taken place; on the one hand, e.g., by abolishing the obligation to attend courses and on the other hand in the form of massive open online courses (MOOCs). Drivers are manifold and despite the, at the moment, ever-present discussion around the term “digitalization”, they are not only technology-based, but also lie in the changing value system and life-style of people. Although it is difficult to objectively prove, certain observations can be made. There are two main drivers that also influence changes in the way teaching and learning processes are shaped. The first driver is the so called sharing paradigm. It manifests itself as sharing economy in different parts of the society, as people share e.g. their homes, cars, and knowledge. The second driver is also behavior-induced and bases on mobility, flexibility, and collaboration. These two drivers seem to also inflict the observable changes in the behavior of younger generations. It can be concluded, that due to this, the so called Generation Y, but even more so Generation Z, also have changing requirements with respect to the way they learn [1, 2, 3, 4]. II. DESIGN BASE Before the paper takes a closer look at a field test and its structure, the term learning environment is defined. The term is often used to describe the surrounding in which learning takes place without clearly specifying the aspects that actually form the learning environment. The learning environment is influenced by the individual learning behavior and depending on institutional, physical and technological characteristics. The connection between the individual student learning behavior and the learning environment is twofold: Firstly, the environment is partly formed by the individual, because the way in which content is learnt is very individual [5]. For example, some people learn more efficient by looking at visualized content, others prefer the constant repetition of the topics using written notes. Additionally, the ability of people to learn content, which can be retained and transferred into knowledge, is limited [6]. There are even more individual traits influencing the learning environment such as the motivation, but these will not be further discussed for this paper. Secondly, the environment influences the individual learning behavior through its set-up, which is depicted by the other three characteristics. The second characteristic forming the learning environment is the institution, where content is provided for the students. In the field test the institution is the university. The set-up of the institution itself influences the learning environment. In addition, indirect effects, which result due to cultural and country specifics, manifest themselves in different ideas of knowledge creation at different universities over the globe. The Chinese university education system, for example, was previously focused on teaching the students a larger amount of content compared to the German system. In contrast to this, the German curriculum is based on a smaller amount of information, but students are asked to critically and reflectively think about the content, to use a wide variety of methods and to accomplish team work [7,8]. This example makes clear, that university as an institution is also characterized by many different external factors, which influence the learning environment. The physical learning place is the location where learning takes place. In a university context the first thing that comes 978-1-5386-3968-9/17/$31.00 ©2017 IEEE into mind are lecture halls. The lecturer could influence the set- up of the lecture halls to a certain degree, but the possibilities to redesign the hall are of course limited due to institutional, architectural, and financial restrictions. On the one hand, in virtual classrooms the lecturer has fewer possibilities to influence the set-up of the environment. On the other hand students may have the opportunity to participate in designing the virtual classroom. Learning content can be provided using different platforms having the characteristic that they support the students´ preference to prepare the topics independent of location and time. Short videos presenting the content, for example, offer to study in any situation and anywhere. The learning environment is no longer restricted to a physical room as for example the lecture halls but the content can be learnt in every situation of life [9, 10]. The fourth component of the learning environment is the technology. Digitalization is often directly associated with the development and the increasing adoption of technology in everyday life. Although technology is an important factor, societal changes also have impact on the students´ learning process. Technology changes in the university context mainly refer to the used media. Here it is necessary to distinguish between media which provide information and those which induce knowledge transfer. In the university context so called course management systems belong to the first group of media, providing all relevant information about a course. Knowledge inducing media provide content to the students. In this paper we differentiate between presence platform, virtual platform, and videos. Presence platform here combines all elements of the traditional university course structure based on lectures, seminars and face-to-face teamwork. In contrast to this, virtual platforms stand for “cyber-spaces based on [information and communication technologies] (ITC)” [11], which offer 24/7 support and exchange of knowledge between students and students or students and the lecturer. Videos are often used to divide the content into small and coherent pieces available for learning not only in the actual lecture but whenever the students wish to learn, but can also cover a full lecture. The following figure 1 illustrates the twofold relationship of the learning environment and the individual learning behavior. Here it is worth mentioning, that different individual learning behaviors influence the instantiation of the learning environments. The bottom part of figure 1 presents the above described three possible entities of learning environments. After taking a closer look at the understanding of the term “learning environment”, the next paragraphs emphasize the requirements of the supply side of learning in a university context and the demand for a specific learning process influenced by changing perceptions of the Generations Y and Z now entering universities. The challenge is to coordinate the requirements on the demand side with the intentions on the supply side. On the demand side students require modules, which are attractive and support their successful studies. The counterpart, namely the supply side, is affected by lecturers and their use of didactic and pedagogical elements to create knowledge. Often, the basic driver of a course redesign is, that students belonging to the above mentioned Generation Y, or soon Z, want to contribute, be involved, collaborate and share knowledge as well as immerse in a flexible learning scenario [2, 12]. In this concrete case, the requirements of the demand side are influenced by the fact that the students are very busy due to their tight and sometimes rigid plan given by bachelor and master programs. In addition with the cost of the programs they often try to do as many as possible courses in parallel. This fact results in the constant quest of minimizing the presence in courses while gathering all the important information and meeting the requirements to pass the course. Their lifestyle also results in a low degree of concentration and attention which renders the structure of a “normal lecture” (e.g. input, discussion, reflection) difficult [2]. The supply side now faces the challenge on the one hand to still provide the input which is not trivial and requires a certain attention and focus to be understood. However, especially in tertiary education, it is still important to create a theoretical and conceptual basis to build upon for further learning and understanding the mechanisms behind a certain subject. On the other hand, the challenge is to adapt to the requirements of the demand side, otherwise facing the danger of losing the attention and motivation of the students. Figure 2 illustrates the design base of university courses covering the requirements of the supply and the demand side of learning environments. III. SET UP OF LEARNING ENVIRONMENT The above mentioned reasons lead to the decision to change the set-up of one course. The traditional course structure is shortly described below before the problems are tackled implementing a redesign of the course. The requirements from the teaching perspective were providing the input for a higher education course worth three ECTS (90 h workload), enabling virtual and physical team- and casework, organizing the exam Fig. 1. Learning environment corresponding to the course and giving feedback with respect to the contribution during the course and the results. The new structure is required to also address these elements. Download 251.26 Kb. Do'stlaringiz bilan baham: |
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