Firm foundation in the main hci principles, the book provides a working


“Naïve” Design Example: No Sheets 1.0


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Human Computer Interaction Fundamentals

4.4 “Naïve” Design Example: No Sheets 1.0
4.4.1 Requirements Analysis
To illustrate the HCI design process more concretely, we will go 
through the design of a simple interactive smartphone (Android) appli-
cation, called No Sheets. The main purpose of this application is to use 
the smartphone to present sheet music,
*
thereby eliminating the need 
to handle paper sheet music (Figure 4.17). An initial requirements list 
may look something like the one in Table 4.2. Note that this again 

Sheet music is a written recording of music which is transcribed in music notation.
Figure 4.16 An example of a wire-framing tool (FluidUI, https://www.fluidui.com). Designing the 
content of a screen (left) and overall interaction behavior, e.g., how screens switch upon interaction 
(right).


74
H U M A N – C O M P U T E R I N T E R A C T I O N 
would be part of any software development process. Here, we focus 
more on the HCI-related requirements for the sake of brevity.
4.4.2 User Analysis
The typical user for No Sheets is a smartphone owner and novice/
intermediate piano player (perhaps someone who wants to show off 
their musical skill at a piano bar) (Figure 4.18). Since a smartphone is 
Score
Chords
Figure 4.17 No Sheets: Replacing paper sheet music with the smartphone. No more flying pages
no more awkward flipping and page searching.
Table 4.2 Initial Requirements for No Sheets
1. Use the smartphone to present transcribed music like “sheet music.” Transcription includes only 
those for basic accompaniment like the chord information (key and type such as C# dom7), beat 
information (e.g., second beat in the measure).
2. Eliminate the need to carry and manage physical sheet music. Store music transcription files 
using a simple file format.
3. Help the user effectively accompany the music by timed and effective presentation of musical 
information (e.g., paced according to a preset tempo).
4. Help the user effectively practice the accompaniment and sing along through flexible control 
(e.g., forward, review, home buttons).
5. Help user sing along by showing the lyrics and beats in a timed fashion.


7 5
H C I D E S I G N
used, we would have to expect a reasonable power of sight for a typical 
usage (e.g., a viewing distance of about 50 cm subtending a letter of 
±1 cm). There does not seem to be a particular consideration for a 
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