Computer Science: Valentim, Silva, and Conte
(2017) argued that is important to teach design thinking
in Computer Science and Software Engineering courses
as an analytic and creative process because it provides a
human-centered view of technological artifact design. As
such, it allows instructors to better prepare students for the
software development industry. The authors conducted
an empirical study with 17 postgraduate students in the
context of mobile applications design. Overall, students
considered design thinking valuable to their mobile
application projects. Bosman (2019) conducted a class
with 10 transdisciplinary technology students that
deployed design thinking to generate an entrepreneurial
mindset. Based on the results of pre-/post-surveys, the
author observed that participants shifted their learning
perspective from “weakness-focused” to “strengths-
focused”.
Mentoring and Advising: The University of
Wisconsin–Madison held a five-day design thinking
workshop to redesign the university’s advising and
registration process and provide students with a more
intuitive enrollment experience, especially at orientation
(Apel, Hull, Owczarek, & Singer, 2018). Parrish, Parks, and
Taylor (2017) highlighted the potential of design thinking
as a mentoring technique in the university’s work-study
program as an opportunity to draw from the student’s and
employer’s dual perspectives, enriching the knowledge of
both parties: The mentor can encourage pragmatic growth
and meaningful reflection as the mentee offers insight into
the preferences and needs of today’s student. Utilizing the
design thinking paradigm, design solutions to personal
and institutional challenges can be developed together,
creating authentic, interdisciplinary understanding.
Similarly, Leeder (2019) described design thinking as an
approach for mentoring training in sports coaching.
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