The Digital Transformation Playbook: Rethink Your Business for the Digital Age
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New Value + New Customers
In some cases, a third route out of a shrinking market may be possible with both new value and new customers. Usually, this may come when a 174 A D A P T Y O U R V A L U E P R O P O S I T I O N dramatic shift in the value proposition succeeds in capturing a new market of customers. One business that made such a leap is Williams, a leader for decades in the manufacture of pinball machines, those popular twentieth-century arcade games. With the emergence of electronic video games in 1972, the company realized that the entire pinball category could be headed toward irrelevance. It decided to reinvent itself by moving into a new kind of gam- ing that was just emerging: electronic gambling. By the time Sony’s Play- Station had arrived and the pinball and arcade industries had collapsed, Williams had established itself with a string of hit casino games. Its new products attracted a different customer base—and a much more profit- able one at that. After more than a decade of growth, the company was the third-largest manufacturer of casino slot machines when an even bigger competitor, Scientific Games, bought it for $1.5 billion. An even more remarkable example of revival through new value and new customers is Marvel Comics. Despite being the progenitor of such classic superheroes as Spider-Man, the Avengers, and the Fantastic Four, by 2004 the comic book company was facing an unpromising future. Young- sters were turning away from printed paper comics in favor of digital media. Licensing deals negotiated in the 1990s with vastly more powerful movie studios had provided only a modest lifeline of income (e.g., $62 million for two Spider-Man films that grossed nearly $800 million). 9 The company decided to take a leap and redefine its value proposition entirely by creating a movie studio to produce high-budget films featuring its own comic book characters. To raise capital, it had to put up its own rights to those charac- ters as collateral. But the bet paid off with huge new audiences and financial success for such movies as Iron Man, Thor, and The Avengers. Once a strug- gling company making printed comics for a narrow base of enthusiasts, it had transformed into a major movie studio with an enormous fan base, an arsenal of sequels in production, and a small print publishing unit that could serve as a lab for testing new characters and storylines. Within five years, this burgeoning Marvel empire was purchased by the even larger Walt Disney Company for $4 billion. It is worth noting that in the cases of Williams and Marvel, a new cus- tomer base was discovered only after a reinvention of the value proposition (from pinball machines to gambling games, from pulp-paper superheroes to silver-screen blockbusters). In the digital age, a mature business that is facing decline is less likely to uncover some previously unreached markets for its same products and A D A P T Y O U R V A L U E P R O P O S I T I O N 175 services. Digitization has simply removed too many barriers to entry for markets. The customers were already reachable. It is much more likely that adapting and extending the value of your offering is what will lead you into new markets. (Indeed, the New York Times Company has reached many more international readers as it pushes into digital delivery.) In sum, for any business in a shrinking market, focusing on adapting its value proposition to provide new relevance to customers is absolutely essential. Adapt Before You Must There is no need to wait for a crisis, though. Value proposition adaptation is a strategy that every business can apply even when it appears to be doing well. In a rapidly changing digital environment, it is worth remembering Andy Grove’s maxim: “only the paranoid survive.” This attitude toward customer value can be clearly seen in today’s digi- tal titans, whether Google, Amazon, Facebook, or Apple. Even as they are achieving great success, they are looking ahead to shifts in customer needs and preparing to enter new markets with new value propositions. (This year’s impregnable monopoly might be next year’s declining incumbent— think Microsoft Windows.) But we can find examples among pre-digital enterprises, too, that are focused on staying ahead of the curve of change. Founded in 1870, the Metropolitan Museum of Art has long been one of New York’s top tourist attractions. With over 6 million annual visits, it is far from in decline. But the museum is keenly aware that its audience’s lives are changing dramatically due to the digital revolution in media and com- munications. It also knows that if it hopes to continue to be an integral and enriching part of people’s lives, it needs to think differently about the value it provides. In 2013, my friend Sree Sreenivasan was hired as the museum’s first chief digital officer, in charge of a team of seventy staff. Their task has been to extend and enrich the experience of the art in the museum for both the 6 million who walk through its doors and the 30 million who visit its website and digital properties each year. For those inside the Met, this includes new mobile apps for discover- ing curator recommendations; mobile games for kids, like “Murder at the Met” (which challenges teens to study various artworks for clues to a mys- tery about a John Singer Sargent painting); and hashtags for visitors to use 176 A D A P T Y O U R V A L U E P R O P O S I T I O N when sharing their own photos of each exhibit on social media (#Benton- Mural or #AsianArt100). “Our audience was demanding it!” Sreenivasan told me. The museum is also using social media to engage those outside its halls—not just on Facebook and Instagram but also on Pinterest, where curators collaborate on joint pinboards, and on the Chinese network Sina Weibo, where the Met received 3 million views of its first sixty posts. Online interactive tools to explore the collection include the kaleidoscopic One Met. Many Worlds, which allows for keyword-based exploration in eleven languages, and the Timeline of Art History, a teachers’ favorite that receives one-third of all the museum’s Web traffic. Sreenivasan told me that they are still learning how best to engage their diverse audiences. “One thing we’ve learned is that everyone wants a peek behind the scenes.” After acquir- ing a seventeenth-century family portrait by Charles Le Brun, instead of working in secret to prepare it for exhibition, the museum began blogging and posting photos and videos that show the restoration work. One post showed Michael Gallagher, the head of painting conservation, using a cot- ton swab to clean the oxidized varnish off a baby’s toes. “Now you’re inter- ested, because you want to see what happens to the rest of the painting,” Sreenivasan said. “And when you come to the Met, you’ll get to see that!” 10 The Met is a perfect example of an organization changing before it has to and staying ahead of trends in customer needs. This kind of forward thinking and willingness to invest in new capabilities before an old busi- ness model falls into decline is essential to strategy today. My Columbia Business School colleague Rita McGrath describes this as strategy focused on “transient advantage” (in her excellent book The End of Competitive Download 1.53 Mb. Do'stlaringiz bilan baham: |
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