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Brief history of Minecraft


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Brief history of Minecraft


  • Developed in Sweden by Markus Persson and his company Mojang - officially released in 2011

  • Company has sold 33 million copies of game in different formats

  • Bought by Microsoft for $2.5bn (£1.5bn) in September 2014

I hesitate to use the word "addicted", but for some children it seems to fit.
Dr Richard Graham, a consultant child and adolescent psychiatrist who runs a technology addiction unit at the private Nightingale Hospital in London, sees children with a serious Minecraft habit. He talks about the game's "hyper-reality" which he says makes the external world "slower, paler, less stimulating".

A sweeping valley featuring a castle
My son Joe has his own server, where 20 or so like-minded friends have been creating their own world for the last couple of years. Most of them are in America, and he has never met any of them. Their creations are impressive, but still - is it right for kids to be shunning the real world for this virtual, low-res, blocky universe?
The moves in this argument are as well-rehearsed as a 17th Century gavotte. Minecraft's champions say that it's very creative and that I should just look at the things kids are making on it.
I concede the point but say that it's two-dimensional, and that children should be exercising more than their mouse fingers. The other side asks why it's any worse than reading for hours at a time.
Because, I say, reading allows you to imaginatively inhabit other minds. The opposition implies that this is just the latest moral panic, and that Stone Age elders probably thought the world was going to the dogs when people stopped just staring at the fire and started telling each other stories.

A particularly imposing entrance to a castle
But then there's the "griefing". Because Minecraft is a world with private property but no police force, children are, at least on public servers, in a world that philosopher Thomas Hobbes would have recognised - a state of nature where all are at war with all.
"Griefers" are people who deliberately make trouble, destroy property, and then sometimes post videos of their exploits to amuse everyone.
Even Joe, on his well-ordered server, has had his property stolen by a Russian member. He doesn't know where his stuff went, but suspects it was disposed of in molten lava. When parents think of online bullying, they probably don't think of hard-earned virtual property being trashed, or their children being digitally mugged.

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