The goals of our course paper are:
The object of our study is the process of learning a foreign language.
The subject of our study is a role-play designed and carried out in the process of teaching foreign languages.
basic methods are:
analysis of scientific and methodological literature
modeling of lesson plans
monitor the process of learning
the synthesis of teaching experience
analysis of the learning process results
survey
The structure of the work consists of an introduction, 2 chapters, a conclusion, and applications. The introduction has a goal, subject, object, objectives, methods, and sources of research. The first part sets out the theoretical aspects of conducting classes in a form of a game. The second part deals with the modeling of lesson plans according to the found material.
The application has materials that are required for the exercises, such as texts, tasks, and examples.
The Practical significance of this course paper is that its results can be used in teaching lexicology, phraseology, and stylistics. Besides the material of the paper can be used for writing course papers and qualification papers.
CHAPTER 1. The theoretical basis of a game as a teaching aid
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