Ключевые слова. Пропаганда массовой культуры, учащиеся подросткового воз-
раста, игра, национальные игры, компьютерные игры.
This article highlights the issues of the spread of computer games, which are a form of
mass culture propaganda, its harmful effects on the spiritual and physical health of adolescent
students, presents thoughts on pedagogical tools and measures to overcome these phenome-
na. also this work shows the real practical work carried out by teachers, parents and school
psychologists in this area.
Key words. Promotion of mass culture, adolescent students, games, national games,
computer games.
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