Classroom Companion: Business
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Introduction to Digital Economics
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Chapter 9 · Network Effects 133 9 Which social networking service should I choose? Social network A Social network B Imitator Innovator . Fig. 9.7 Network effects in social network services. (Authors’ own figure) . Fig. 9.8 Market evolution if all customers are imitators or innovators. (Authors’ own figure) 9.3 · Characteristics of Network Effects 134 9 are only innovators. As indicated above, the imitators inflict strong network effects on the market evolution, while no such effects are present in the case of only inno- vators. Observe that the initial market growth is extremely slow if all customers are imitators. It may take several years before the market has reached a critical mass for which the market penetration is commercially sustainable (represented by the dot- ted line). This is the latency associated with the market. Moreover, if there are no initial customers at all, the market never starts to increase—there is no one there to inspire other customers to buy or use the service. The long latency is the most dif- ficult strategic dilemma in markets with strong network effects—the supplier may abandon the product because of the slow initial growth. On the other hand, the market with only innovators grows rapidly initially and has low latency. This point is considered in more detail in 7 Chap. 18 where the solution of the Bass equation is presented. After a digital service or good with strong network effects reaches its critical mass, it usually undergoes a period of rapid growth until the market approaches saturation. The strategic dilemma is how to reach critical mass in a brief period. If this period is too long, there is a certain possibility that the service will be prematurely terminated. . Figure 9.9 shows the number of active monthly users on Facebook for the period from 2004 to 2015 (Roberts, n.d. ). Observe that critical mass was reached in 2008, after 4 years of slow growth. Thereafter, Facebook grew rapidly. Other social network services, such as Twitter, have undergone a similar evolution. Network effects range from concrete and easily identifiable ones to vague and less obvious occurrences. Easily identifiable network effects are those where physi- cal objects or users interact directly with each other. Examples include telephone networks, computer networks, social media, and multiplayer online gaming. These networks usually exhibit strong direct network effects, meaning that the network of users is highly connected. 0 500 1000 1500 2000 2500 3000 2012 2013 2014 2015 2016 2017 2018 2019 2020 Million users Facebook DAUs and MAUs Daily active users (DAU) Monthly active users (MAU) . Fig. 9.9 Facebook users in the period from 2004 to 2015. (Authors’ own figure) Download 5.51 Mb. Do'stlaringiz bilan baham: |
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