Classroom Companion: Business
· Definitions 168 11
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Introduction to Digital Economics
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- Definition 11.4 Law of Increasing Returns in the Digital Economy
- 11.2 Competition and Path Dependence
11.1 · Definitions
168 11 driven by positive feedback from the market, or in other words, increased market advantages generate further advantages. A different definition of increasing returns is then appropriate for the digital economy. Definition 11.4 Law of Increasing Returns in the Digital Economy Increasing returns in the digital economy is generated by positive feedback; that is, if a company or product gains some advantage (e.g., increasing number of customers or more sales), it gains further advantages. These advantages may not generate direct revenues for the company, though they may generate indirect revenues (Arthur, 1990 ). Different forces may drive competition in different directions. Such forces may be: 5 External forces, for example, where one of the candidates is more visible and easier to find than the competitors (e.g., VHS vs Betamax, where more VHS than Betamax recorders were displayed in the shops) 5 Internal forces, for example, network effects (bandwagon effects, word of mouth, “likes” buttons) in which people’s preference for a product increases as other people buy it (e.g., Facebook vs Myspace) The outcome is that new customers are more likely to choose one of the suppliers in favor of the competitors and that there eventually is a net churn of users from the competitors to this supplier. In some cases, this leads to the situation where one of the competitors captures the whole market. This is called a winner- takes- all market. 11.2 Competition and Path Dependence Competition in digital markets with zero marginal costs (e.g., Facebook vs Myspace) or between technologies designed to different standards (e.g., VHS vs Betamax) may be subject to path dependence. Usually, only one of the competitors will survive so that the number of possible equilibrium states is equal to the num- ber of competitors, for example, two for the VHS vs Betamax. It is not possible to predict beforehand which of the competitors will be the winner. The evolution of multisided platforms is a little more complex. Facebook is a multisided platform where one of the business sectors is social networking services. In the competition with Myspace, arbitrary events generated a path in which Facebook ended up as a de facto monopoly for social networking services (see 7 Case Study 11.2 ). Facebook is not a de facto monopoly in the other market seg- ments of the platform. In the advertising market, it competes with several other companies, most notably, Google. These market segments will end up in a state which, for Facebook, depends on the number of users of the social networking services and, for Google, the number of people using the search engine. Neither of Download 5.51 Mb. Do'stlaringiz bilan baham: |
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