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are important to Good Darts
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are important to Good Darts. We offer a positive and systematic
6 approach for beginning play that can be applied to rapidly improve the basic skills required by competitive dart play. We have attempted to achieve a balance between fundamental skills and psychological skills, so that both dimensions of your game can be developed in harmony. From a psychological point of view, darts is a game of personal skill and, more specifically, a game of active self-control skill. Unlike many competitive games of skill, you do not have to "react" to the plays or scores of your opponent. In essence, you are playing against or with yourself. Another person is simply taking turns with you in the pursuit of a similar goal. The goal is to play at your best level and finish as quickly as possible. Your true opposition is your remaining score, as you play down for the opportunity to hit a finishing out and win. Darts is a game played against an achievable standard of perfection. Perfection in 101 is throwing three darts to finish the game. Perfection in 301 requires 6 darts, and only 9 darts in 501. Herein lies the excitement, challenge and potential addiction of playing Good Darts. It seems so simple, and it looks so easy to do. In the opinion of the authors, the ability to consistently throw Good Darts is one of the most difficult self-mastery skills to perfect and maintain. When you really begin to break the game down into the skill and precision required to win at high levels of competitive play, an illusion of simplicity or luck quickly dissipates. A good example is a video tape of John Lowe's perfect 501 game in competition and on stage. Six darts into triple 20, the seventh into triple 17, the eighth into triple 18, the ninth into double 18, is a performance that any dart player would want to see replayed over and over. What is sometimes overlooked is the years of practice, competition, and experience that contributed to such a brilliant success. Because darts is a precise game of skill, you will derive many personal benefits as you improve and refine your game. As you play the game and apply the skills we present, you will notice that the confidence and 7 self-control you develop in playing Good Darts will transfer over to other areas of your life. When a person develops a self-mastery skill (something one does well), s/he benefits personally and psychologically. Psychological research indicates that healthy and high achieving people are active in their orientation to living and working. They accept personal responsibility for their thoughts, feelings, and behaviors. They use self-control skills to effectively deal with difficult problems and high stress situations. This is the basis for the application of our Personal Skills Development Model for darts. The game of darts presents you with many tasks and situations that require an application of psychological and self-mastery skills. As you learn and practice these skills to improve your game, you will also find other situations in life and work where their use is beneficial. Another major attraction and benefit of playing darts is the social nature of the game. You can obtain hours of fun and enjoyment by simply playing against yourself on a home board. However, sooner or later most people venture out from their home, or in the authors' cases, their garages, to find other sporting folks who like to play darts, talk about darts, and, in general, share the addiction of darts. Yes, it does seem that positive addiction occurs as a result of continuously hurling pointed objects at a fixed target, retrieving them, and hurling them again. Many people fail to grasp the challenge and excitement inherent in such behaviors and tend to say things like, "I thought darts was a kid's game." Once you allow yourself to start playing and experience the enjoyment first hand, comments like that will not dampen your spirit or curtail your darting behavior. You will never hear comments like that from a person who has seriously tried playing the game. One of the major social benefits associated with darts is the opportunity to meet all kinds of people from all walks of life. Love of darts is a good common denominator and few people pay any attention to whether you are a 8 doctor, lawyer or Indian chief. Even psychologists seem to be accepted ...or at least tolerated. One of the authors met a talented and intriguing lady during a game of darts. It is even rumored that a relationship began as a result of a bet during an extended marathon of dart competition. While it is not quite clear who actually won, the rumor produced a lot of fun and gossip at the local level. This relationship grew into a mixed doubles team with many personal and competitive benefits. Gary Low and Julie Buhidar have thrown in mixed doubles competition and achieved top finishes in ADO sanctioned tournament play. After a lapse in playing, they are again considering competing in tournament play. They are using the "Dart Improvement Program" to enhance their competitive games in the coming year. The benefits of playing darts are evident to the authors. A major goal of our book and program is to provide a systematic approach to achieving a level of play that most beginning players can reach in one year of regular and dedicated practice. Our book and program are for the majority of players who want to improve their game to a level where they can enjoy and experience the rewards of successful performances. Another goal in the development of the Good Darts book and "Dart Improvement Program"is to organize the information and strategies in a practical and easy to use format. In the next few pages, we have included the rules of play used by ADO in tournament play. To fully enjoy the game of darts, it is important you have a clear understanding of the rules of the game both as a player and as a scorekeeper (or chalker). One important factor in learning the rules early is you can then begin using every playing or scoring opportunity to improve counting and learn how different players approach finishing outs. For these reasons, we have included the ADO guidelines so you can always have a basic set of rules with you to answer questions and make accurate decisions as a scorekeeper. Once you are confident about the rules of play and have practiced scoring the basic games, you will be much more willing 9 to chalk in league and tournament play. Many beginning players are nervous about scoring for others. Knowing the games and rules of play will help you feel comfortable in chalking, especially if you practice scoring your own games correctly from the very beginning. In some places it is customary for you to wait your turn at the board and score the game before your turn to play. This is not a rule, but rather a courtesy. Chalking is best thought of as an important part of playing darts, rather than a chore to be avoided. GENERAL RULES OF PLAY The rules of play presented are those followed in ADO tournament play. Informal and fun play may have different rules as agreed upon by the players. We have listed those followed in most league or tournament play in the United States. At all levels of play, good sportsmanship is the prevailing attitude and at the heart of the game of darts. Rules are a way to answer questions and the basis for objective decision-making during play. NOTE: For terms that are unfamiliar and unique to the game of darts, you may want to refer to "Dart Talk" at the end of Section I. Throw 1. All darts must be thrown by and from the hand. 2. A throw consists of three darts unless a leg/match is completed in a lesser amount. Any dart bouncing off or falling out of the dartboard shall not be rethrown. 10 Starting and Finishing 1. All matches will be begun by throwing at the bullseye (cork). The first player to throw at the cork will be decided by a coin flip. The winner of the coin flip may select the option of throwing at the cork first or second. The player throwing closest to the cork shall throw first in the first leg. The loser of the first leg has the option of throwing the cork first in the second leg. If a third leg is necessary, the cork will again be thrown with the loser of the original coin flip having the option of throwing first for the cork. 2. When the first thrower hits a bullseye, the second thrower may acknowledge the first dart as an inner or outer bull (cork) and ask for that dart to be removed prior to his/her throw. Otherwise, the dart must remain in the board in order to count. Additional throws may be made when throwing the cork until such time as the player's dart remains in the board. Should the second thrower dislodge the dart of the first, a rethrow will be made with the second thrower now throwing first. Rethrows shall be called if the scorer cannot decide which dart is closest to the cork or if both darts are anywhere in the inner bull or if both darts are anywhere in the outer bull. DECISION Download 1.52 Mb. Do'stlaringiz bilan baham: |
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