Technical Translation: Usability Strategies for Translating Technical Documentation
Post-Task User Satisfaction Survey
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Post-Task User Satisfaction Survey
As we discussed earlier, usability is measured not just on the basis of how well and how quickly users work with software, but also whether or not they like using the software. Subjective user assessment is a way of deter- mining user attitudes to software – just because users ccan use software does not mean that they like it and that the software is considered usable. This is important for a number of reasons. In discretionary use scenarios, i.e. cases where users cchoose to use software, low levels of user satisfaction will prompt users to abandon a particular product in favour of another product. In mandatory use scenarios, i.e. cases where users m must use the software to do their jobs, low satisfaction leads to absenteeism, high staff turnover and a variety of other complaints from an unhappy workforce. For the purposes of this study, a modified version of QUIS was used which omitted the questions relating to system capabilities , multimedia , voice recognition , virtual environments , Internet access and software instal- lation . A number of questions from other sections were also deleted because they were not deemed to be applicable to this study. In addition, certain sections and questions were reworded to make them more specific to this study. A number of questions were added in order to explicitly test the hy- pothesis of the study. Such questions included: Language used in the user guide is consistent Language used in the user guide is repetitive These questions sought to determine whether inconsistency or repetition were negative factors which affected the levels of satisfaction among users gued/confused by inconsistent formulations). Post-Test Survey As discussed early one of the assessment criteria with which usability is measured in this study relates to how well users remember information over 220 used to record each individual instance of an event. As each instance is ob- (i.e., users may become irritated by excessively repetitive text or fati- • • Experiment to Test the Impact of Iconic Linkage time. Of course, the ideal method for testing retention of information over time is to ask users to use the system again using slightly different tasks which draw on the same information. However, the expense and difficulty in securing participation for an additional test session proved to be prohibi- tive in this study. Instead, a variation of the interviewer-administered questionnaire (see test tasks, a series of 15 questions (13 of which were multiple choice) was compiled to test how much users remembered after completing the tasks. The multiple-choice format was chosen to facilitate “cueing” or recogni- tion of answers. While this may seem erroneous in that it “gives” users the answers, it emulates the type of prompting provided by visual clues on- screen in the software such as menu options, icons, dialog boxes etc. Un- fortunately, time constraints mean that we cannot determine which answers were “guessed” or triggered by recognition and which ones the testers ac- tually knew without any cueing. Nevertheless, both types of answer com- bine to show how much information is retained over time. The actual questions used in the post-test survey are presented in Appendix 5. Download 2.88 Mb. Do'stlaringiz bilan baham: |
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