The Digital Transformation Playbook: Rethink Your Business for the Digital Age
Download 1.53 Mb. Pdf ko'rish
|
The-Digital-Transformation-Playbook-Rethink-Your-Business-for-the-Digital-Age-PDFDrive.com-
135; value proposition revision
for, 189. See also rapid experimentation Innovator’s Dilemma, The (Christensen), 200 inside-out disruption, 214–15, 216, 225 insights, 107–8 insurance industry, 78, 84, 85, 86, 90 I N D E X 269 integration: of customer brand experience, 49; of digital transformation, 241–42; as rebundling, 206 InterContinental Hotels Group, 109 intermediation, 78–79, 199 Internet browser, first, 165, 198 Internet of Things, 99 Intuit: Fasal project, 125–27, 128, 131, 135, 137, 139, 141; innovation culture of, 135, 153, 161–62 iPhone: Android and, 75, 234–35; disruption by, 214, 217; Google Maps and, 92–93; Nokia and, 201–2, 208–10, 209, 214; opening platform of, 39, 62, 69, 87–88 iPod, 87, 148, 166 iteration, 136, 147, 155, 155 iTunes, 166–67, 167 Jacobsen, Ivar, 179 JCPenney, 160 Jobs, Steve, 87, 148 job-to-be-done concept, 178, 179 Johnson, Mark, 202 Johnson, Ron, 160 Kagermann, Henning, 202 key performance indicators (KPIs), 114 Kim, W. Chan, 197 Kimberly-Clark, 48, 110 Kindle, 215–16 Klein, Ezra, 82 Kodak, 196, 236 Komori, Shigetaka, 236 KPIs. See key performance indicators laddering, 230–31 Lancôme, 35 landslide disruption, 229, 236–37 language processing, 38–39, 100, 101 Lanning, Michael, 179 launch strategies, 154–55, 156–57, 158 leadership: competition, 74, 86–88; customer networks, 48–49; data value, 119, 120–21, 190; fallibility of, 159; incentives, 240; innovation, 159, 160, 161, 163–64; openness in, 87–88; rethinking focus of, 239; silo-bridging role in, 48–49, 119; value proposition, 189–90; warfare mentality of, 74, 86–87 Leadership Secrets of Attila the Hun (Roberts), 86 learning: machine, 100–101; model for innovation, 127–28, 135–36, 159–60 Levie, Aaron, 191 Levi Strauss, 86 Life Church, 19–20 lifetime value, customer, 28–29, 109 Linden, Greg, 159 listening, to customers, 36–37, 192 LittleMissMatched, 197 location data, 98–99, 104 Lorenzo, Doreen, 86 loyalty programs, 93, 104, 109 Luxottica, 212, 212–13, 215, 216 Lynton, Michael, 120 MacCallum, Alexandra, 190 machine learning, 100–101 MacMillan, Ian, 141 270 I N D E X Madrigal, Alexis, 159 Maersk Line, 37 maps, 92–93 marketing: convergent experimentation in, 130; customization strategy, 31, 34–36, 44; for engagement, 31, 33–34, 44; funnels, 25–28, 26; myopia, 178; targeted, 109–10; value proposition concept in, 178–79 marketplaces: asset lightness of, 64–65; channel conflict in, 85–86; competitive value train elements in, 80–81, 81; co-opetition in, 75; disintermediation of, 77–78; India, 62, 125–27; intermediation of, 78–79; most valuable companies, 66; MVP launch of, 154, 156–57; omni-channel access, 32; platforms, 58, 58, 61–62, 64–65; recommendation engines in, 35, 159–60 markets: exiting, 236–37; growth in shrinking, 1–2, 169–76, 170; new, disruption theory on, 200–202, 208, 214 market value: comparison, 66; concepts, 177–79, 178 Marvel Comics, 174, 191 mass-market: business model, 22, 22–24; marketing funnel, 25–26, 26 matchmaking model, 50–52, 54, 70 Mauborgne, Renée, 197 Mayo-Smith, John, 136 McGrath, Rita, 141, 176, 191 media: gaming, 61, 115, 163, 174, 191–92; movie adaptations, 174; photography, 196, 236. See also broadcast television; Netflix; publishing industry; social media messaging apps, 217–18, 230–31, 232–33 Metropolitan Museum of Art, 175–76 Michaels, Edward, 179 Microsoft, 2, 62, 81 minimum viable prototypes (MVP): building, 137, 138, 151; digital impact on, 134; launching, 154, 156–57; rolling out, 156; testing, 129, 152 mobile computing: co-opetition in, 75; customer network access by, 32; disruption, 201–2, 208–10, 209, 214; location data, 98–99, 104; messaging, 217–18, 230–31; Moore’s Law on, 99–100; on-demand attribute of, 32–33, 63; open, 39, 62, 69–70, 87–88; payment systems, 79; platform- added value in, 69; touchpoints, 27–28; voice-recognition systems, 101 Mohawk Fine Papers, 170–71 Mondelez, 148, 152, 161 Moore’s Law, 99–100 Mormons, 171 movie adaptations, 174 movie rentals. See Netflix Moving Pictures Expert Group, 165 MP3s, 166–67 Mujica, Maria, 152 Mukherjee, Ann, 120 I N D E X 271 multihoming, 66 museums, 175–76 music industry, 21, 165–67, 167 MVP. See minimum viable prototypes myopia, 178, 191–92 myths, big data, 76–77 Nalebuff, Barry, 74–75 Napster, 166, 167 Naviance, 112 navigation apps: Google and iPhone, 92–93; Waze, 29, 104, 106 Netflix: Blockbuster and, 210, 210–11, 214, 233; data strategy of, 96; HBO and, 52, 77; recommendation engines, 35, 211 network, value. See value network network effects: competitive differentiation by, 68, 69; disruption, 217, 228–29; downside of, 64; platform, 60, 64, 65–67, 68, 69; types and characteristics, 60; winner- takes-all consolidation from, 65–67, 236. See also customers, as network Network Is Your Customer, The (Rogers), 29 Netzer, Oded, 107–8 Newmark, Craig, 198 new market disruption theory, 200–202, 208, 214 newspaper industry: Craigslist disruption of, 198, 205; growth in shrinking market, 171, 172–73; network effects in, 60; social media mediation of, 78–79, 81, 81–82, 82; value trains in, 81–82, 82, 83 New York City, 96–97, 175–76 New York Times Company, 83, 172–73, 190 niche disruption, 229 Nike, 112, 136 Nokia, 201–2, 208–10, 209, 214 Noorda, Ray, 74 Obama, Barack, 130, 146 Omidyar, Pierre, 154, 157 omni-channel access, 32 on-demand strategy, 32–33, 63 open platforms, 39, 62, 69–70, 87–88 L’Oréal, 33, 104–5 organizational challenges: agility and readiness, 240; of competition, 85–88; of customer networks, 46–49; of data, 117–21, 240; of innovation, 158–64; of value proposition, 188–93. See also employees; leadership Osterwalder, Alexander, 202 outside-in disruption, 214, 225, 226 paper industry, 170–71 Download 1.53 Mb. Do'stlaringiz bilan baham: |
Ma'lumotlar bazasi mualliflik huquqi bilan himoyalangan ©fayllar.org 2024
ma'muriyatiga murojaat qiling
ma'muriyatiga murojaat qiling