With this activity, you can use any picture cards you have from a picture sort


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Phoneme categor


When presented with a sequence of two or more words, phoneme categorization is a method for practicing matching sounds or identifying the sound that does not belong. It is also known as "oddity tasks," "matching noises," or "which one doesn't belong," as I refer to it with my pupils. Rhyming words, beginning sounds, ending sounds, and short or long vowel sounds can all be used to achieve this.
Students must identify which two of the three words the teacher says have the same first letter. The phrase might be "cat, cow, fish." The phrases "cat" and "cow," which both begin with the /c/ sound, would stand out to the students.
Activity.2
You should display three or more images to the pupils for this assignment. What word DOES NOT have the same (starting, middle, or ending) sound, ask them. With a counter, cube, or other manipulative, they will need to hide the piece that doesn't belong.

Activity.2
With this activity, you can use any picture cards you have from a picture sort.

You should place three cards on each pocket chart line. As you say each word, ask your classmates to repeat it. Then you will need your kids to tell you which two rhyme and share the same sounds at the beginning, middle, and end. To the back, turn the one that makes a different sound. When you're done, it will appear as seen in the image below.

Activity.3
It takes three pupils to complete this exercise. You will say something quietly to every pupil. Once you have given each pupil their word, they will each take turns saying it aloud. Two students will give a thumbs up if their words rhyme or share the same sound at the beginning, middle, or end. This is a fantastic method to exercise matching rhymes with music! Simply play it for your students to follow along with!
During independent centers, do you want your pupils to exercise phonemic awareness? These Boom CardsTM were developed so that your students can still practice their phonemic awareness techniques without your assistance.
After hearing each word, students will click the two images that share the same sound. If they are successful, they will hear a "ding!" and the game will move on to the following card. You can also check how they perform on each exercise, including how long it took them, how many questions they correctly answered, and how frequently they played.

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