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(learner), when is it to be done (time), and what level of proficiency
is to be accepted
(criteria for acceptable performance).
Examples:
(i)
After listening to the guest speaker from the academia, the students will be able to
identify through discussion four out of the five advantages of archaeological studies.
(ii)
After the debate on “Is oral source of history reliable?’’ the students should be able to
decide which side presented the best argument.
3.3.6 Expressive Objectives
Here the learning activity is specified, but the actual outcome is open-ended. This is because
behaviour does not necessarily reveal all the feelings or attitudes that grow out of teaching-
learning situations.
In addition, learning is highly personal. Due
to individual differences
among learners, what is actually learned is both diverse and varied.
Examples:
(i)
To visit the super market and discuss what was of interest there.
(ii)
To watch a football match and discuss on the best player.
3.3.7 Domain-Referenced Objectives
One way of thinking about learning is to imagine that it occurs in three areas of domains:
cognitive, affective, and psychomotor. The cognitive domain refers to the acquisition and use
of knowledge. The affective domain is concerned with feelings
and attitudes while
psychomotor domain focuses on the development of physical skills.
Examples:
By the end of lesson students should be able to:
(i)
List the causes of the rise and fall of Mali Empire (cognitive).
(ii)
Discuss the popular leader in the rise of Mali Empire (affective).
(iii)
Draw the map of West Africa showing the areas
covered by Mali Empire
(psychomotor).
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